Is it possible to add javascript function as callback to a native library accepting callbacks through NAPI?
Here's an example addon code I have so far.
Napi::Function *jsCallback;
void RegisterReadyEvent(const Napi::CallbackInfo &info)
{
Napi::Function callback = info[0].As<Napi::Function>();
jsCallback = &jsCallback;
// native library function for registering callback
callback_add(OnReadyCallback);
}
void OnReadyCallback(Args *arg)
{
jsCallback->Call();
}
Napi::Object InitAll(Napi::Env env, Napi::Object exports)
{
exports.Set(String::New(env, "onReady"), Function::New(env, RegisterReadyEvent));
return exports;
}
The problem is the order of declaration. It seems OnReadyCallback
has to be declared before RegisterReadyEvent function or it won't compile. But if I declare it before RegisterReadyEvent, jsCallback became an empty pointer and it still won't compile.
Or is there a better and proper way to achieve the same thing?
It seems the C library have
void *data
as a state placeholder. Apparently it's a norm in C libraries exposing callbacks.Pass the Napi::Function as reference.
callback_add(OnReadyCallback, &callback);
And cast it back.