I have a folder full of files on my iPhone app which I want to use, but Xcode will not let me add folders to the bundle, only its files. I can't do this because I want it to be a bit more convenient, so I can reference the folder in my code. So, how do I do this? The compile settings in the build targets won't let me add the folder, only its files.
1
There are 1 best solutions below
Related Questions in XCODE
- kernel module does not print packet info
- Packet drops in multicast when multiple instance of listner are running
- Timing packets on a traffic server
- How to use Espresso Idling Resource for network calls
- Dummynet does not match on flows
- Sending a notification from OS X to iOS
- Swift ios viewDidLoad or viewDidAppear
- Update player list on all clients on new connection
- Issues regarding multiplayer networking: input
- nmap does not show all open ports
Related Questions in FILE-MANAGEMENT
- kernel module does not print packet info
- Packet drops in multicast when multiple instance of listner are running
- Timing packets on a traffic server
- How to use Espresso Idling Resource for network calls
- Dummynet does not match on flows
- Sending a notification from OS X to iOS
- Swift ios viewDidLoad or viewDidAppear
- Update player list on all clients on new connection
- Issues regarding multiplayer networking: input
- nmap does not show all open ports
Trending Questions
- UIImageView Frame Doesn't Reflect Constraints
- Is it possible to use adb commands to click on a view by finding its ID?
- How to create a new web character symbol recognizable by html/javascript?
- Why isn't my CSS3 animation smooth in Google Chrome (but very smooth on other browsers)?
- Heap Gives Page Fault
- Connect ffmpeg to Visual Studio 2008
- Both Object- and ValueAnimator jumps when Duration is set above API LvL 24
- How to avoid default initialization of objects in std::vector?
- second argument of the command line arguments in a format other than char** argv or char* argv[]
- How to improve efficiency of algorithm which generates next lexicographic permutation?
- Navigating to the another actvity app getting crash in android
- How to read the particular message format in android and store in sqlite database?
- Resetting inventory status after order is cancelled
- Efficiently compute powers of X in SSE/AVX
- Insert into an external database using ajax and php : POST 500 (Internal Server Error)
Popular # Hahtags
Popular Questions
- How do I undo the most recent local commits in Git?
- How can I remove a specific item from an array in JavaScript?
- How do I delete a Git branch locally and remotely?
- Find all files containing a specific text (string) on Linux?
- How do I revert a Git repository to a previous commit?
- How do I create an HTML button that acts like a link?
- How do I check out a remote Git branch?
- How do I force "git pull" to overwrite local files?
- How do I list all files of a directory?
- How to check whether a string contains a substring in JavaScript?
- How do I redirect to another webpage?
- How can I iterate over rows in a Pandas DataFrame?
- How do I convert a String to an int in Java?
- Does Python have a string 'contains' substring method?
- How do I check if a string contains a specific word?
Drag the source folder to the project "Groups & Files" area, say under the Resources group. In the dialog select "Create Folder References for any added folders". This will create a blue folder and the folder will and it's inter hierarchy will appear in the apps resources. This will automatically create an entry in "Copy Bundle Resources" build phase This is commonly done for image & help files. Any changes made to the folder will also change the files included by Xcode.
Note the important thing here: the folder must be a Folder Reference (blue folder). If it's a group (yellow folder), delete it and all its contents from your project tree, then re-add as a Folder Reference. Then make sure that's in the Copy Bundle Resources build phase. – cdespinosa