I have a qmake project on Qt Creator using Qt3D to render 3D scenes with triangle-type meshes. An example is available here. I intend to use OpenVDB tools to analyze my Qt3D meshes.
- Is converting Qt3D meshes to OpenVDB grid the right approach to be able to use OpenVDB tools by Qt3D?
- What is the best approach to analyze my Qt3D meshes by OpenVDB grid tools?
- Is there any any documentation or reference material which might help?
There is Qt3DOpenVDBRenderer repository, but:
- As far as I understand, it just loads OpenVDB grids and renders them with Qt3D
- It doesn't deal with existing Qt3D meshes
- It only considers
Qt3DRender::QGeometryRenderer::Points
as primitive type but I needQt3DRender::QGeometryRenderer::Triangles
Thanks.