I would like to do a rotation on an object.... the problem is that the animation work just first time! It should work every time i tap the object...
Here the code:
<VisualStateManager.VisualStateGroups>
<VisualStateGroup x:Name="VisualStateGroup">
<VisualStateGroup.Transitions>
<VisualTransition GeneratedDuration="0:0:5">
<VisualTransition.GeneratedEasingFunction>
<CubicEase EasingMode="EaseOut"/>
</VisualTransition.GeneratedEasingFunction>
</VisualTransition>
<VisualTransition GeneratedDuration="0:0:5" To="Gira" x:Name="VT2">
<VisualTransition.GeneratedEasingFunction>
<CubicEase EasingMode="EaseOut"/>
</VisualTransition.GeneratedEasingFunction>
</VisualTransition>
<VisualTransition From="Gira" GeneratedDuration="0:0:5" x:Name="VT1">
<VisualTransition.GeneratedEasingFunction>
<CubicEase EasingMode="EaseOut"/>
</VisualTransition.GeneratedEasingFunction>
</VisualTransition>
</VisualStateGroup.Transitions>
<VisualState x:Name="Gira">
<Storyboard>
<DoubleAnimation Duration="0" To="45" Storyboard.TargetProperty="(UIElement.RenderTransform).(CompositeTransform.Rotation)"
Storyboard.TargetName="image" d:IsOptimized="True" RepeatBehavior="Forever" />
</Storyboard>
</VisualState>
</VisualStateGroup>
</VisualStateManager.VisualStateGroups>
Here the control to animate:
<Image x:Name="image" HorizontalAlignment="Center" VerticalAlignment="Center" Source="/Assets/square.png" Height="450" RenderTransformOrigin="0.5,0.5" Tap="image_Tap">
<Image.RenderTransform>
<CompositeTransform />
</Image.RenderTransform>
<i:Interaction.Triggers>
<i:EventTrigger EventName="Tap">
<ec:GoToStateAction x:Name="StateGiraTap" StateName="Gira"/>
</i:EventTrigger>
</i:Interaction.Triggers>
</Image>
And here the code behind:
void image_Tap(object sender, System.Windows.Input.GestureEventArgs e)
{
System.Windows.Interactivity.EventTrigger eventTrigger = System.Windows.Interactivity.Interaction.GetTriggers(image)[0] as System.Windows.Interactivity.EventTrigger;
Microsoft.Expression.Interactivity.Core.GoToStateAction action = eventTrigger.Actions[0] as Microsoft.Expression.Interactivity.Core.GoToStateAction;
action.UseTransitions = true;
Gira.Storyboard.Seek(TimeSpan.Zero);
Gira.Storyboard.Begin();
}
First time it work, from second time I see just the final result without animation... Can anyone help me plz?
Thank you...
You're setting it to a state, and it's staying in that state. Instead just have your Storyboard, and just trigger it instead of having it in a defunct VisualState. More like;
Then fire it off.
Hope this helps.