There are 3 classes (there may be much more), which have the same procedure (procedure Populate). They are nearly identical and differs only by object creation. All I want is to write a universal procedure in the base class, which will replace this notorious repeating of code forever. I am not really sure, if I can express exactly what I am up to, but look at the code below and see.
TGrandFather = class(TObject)
end;
TFather = class(TGrandFather)
end;
TSon = class(TFather)
end;
TGrandson.... and so on...
TGrandFathers = class (TList)
public
procedure Populate(Amount:Integer);
end;
TFathers = class (TGrandFathers)
public
procedure Populate(Amount:Integer);
end;
TSons = class (TFathers)
public
procedure Populate(Amount:Integer);
end;
TGrandsons....
...
procedure TGrandFathers.Populate(Amount:Integer);
var i:integer;
xGrandFather:TGrandFather;
begin
for i := 0 to Amount do
begin
xGrandFather:=TGrandFather.Create;
Add(xGrandFather);
end;
end;
procedure TFathers.Populate(Amount:Integer);
var i:integer;
xFather:TFather;
begin
for i := 0 to Amount do
begin
xFather:=TFather.Create; //this is the point, which makes trouble
Add(xFather);
end;
end;
procedure TSons.Populate(Amount:Integer);
var i:integer;
xSon:TSon;
begin
for i := 0 to Amount do
begin
xSon:=TSon.Create; //this is the point, which makes trouble
Add(xSon);
end;
end;
procedure Grandsons...
Thanx...
To answer your question, you could use a metaclass through "class of" if you want to go the route you are going. This block of code demonstrates how you would accomplish that. The hierarchy needs to be cleaned up but you should get the gist of what is going on through this code.
A metaclass is a class whose instances are classes. This allows you to build a more generic framework because you can then use your metaclass to create the classes that you need.
The way it works is that the metaclass
TStrangeHeirarchyClass
, which you can use just like a regular data type, stores the underlying class that you would like to work with. You can pass the type in as a parameter (like I did in the code example above) or store it in the class as a property or field like this:Once you have set this property you would then be able to use it to create instances of the class type that it was set to. So, setting the
ContainedClass
as aTFather
would result in calls toContainedClass.Create
creating instances ofTFather
.As David indicated in the comments, you will run into problems if you use a metaclass and override the default constructor. Your code in the constructor will never run. You either need to wither use virtual constructors or override the existing
AfterConstruction
method which is a virtual method that is called by the constructor. Something like this would be an example if you were usingAfterConstruction
:Your hierarchy looks very strange though. I think something like this would be more appropriate: