AR Foundation Does Not Work in Windows Builds

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I have a Unity AR Fundation Project and my Android build works for AR Foundation. But when I build for Windows, AR Foundation does not work. Because it does not recognize the webcam.

I have reached the answer in the Android output, but I have a problem in the Windows output.

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ARFoundation is an abstraction layer for 4 mobile AR technologies:

ARCore XR Plugin on Android
ARKit XR Plugin on iOS
Magic Leap XR Plugin on Magic Leap
Windows XR Plugin on HoloLens

It does not work on Windows at all because there is no AR SDK it could even work with. This is mentioned right at the very top of the official documentation Getting AR working on Windows requires other plugins altogether and depends on what AR capabilities you are looking for. E.g. plane detection, face tracking.