I have 2 separate boards for 2 players: X and O. Now I'd like to make sure if an entered position (int x, int y) is valid but I've got no idea of how should I convert it to bitboard representation and compare it with given board states and it's doing me head in. Also wrote a helper function to see the board states bin(). And is there a way to merge the X and O boards into one or should I keep the separate all board to check the game state?
#include <bits/stdc++.h>
using namespace std;
bool xmove = true;
const int win[] = { 0b111000000,
0b000111000,
0b000000111,
0b100100100,
0b010010010,
0b001001001,
0b100010001,
0b001010100 };
struct Board {
int b = 0b000000000;
};
int iswin(int x) {
for (size_t i = 0; i < 8; i++) {
if (win[i] == x) return 1;
}
return 0;
};
void bin(int x){
cout << "0b" + bitset<9>(x).to_string() << endl;
};
int main() {
Board x, o, all;
x.b |= 0b000000111;
o.b |= 0b000111000;
all.b = x.b | o.b;
bin(all.b);
cout << iswin(x.b);
return 0;
}
Well you can treat your bitstring as a flattened 2d array. To convert a 2d index into a 1d one you can simply do
So to set the matching position in the board you can do
since a TicTacToe board is 3 wide and 3 tall. You can then check if there already is an X or O at that position with
To then add that position to the board if there is nothing there do
Same thing for
o.b. This is of course based on the assumption that your x and y start at 0.Concerning your question of whether or not you can merge the two board. How would you even do that? A bit can only be 0 or 1 so there is no way to differentiate between 3 different states (nothing, X, O).