whenever I try to loop a sound using CocosDenshion with cocos2d-x, I get the following error:

I'm using stable cocos2d-2.0-x-2.0.2, and my code is:
CocosDenshion::SimpleAudioEngine::sharedEngine()->playEffect("sound/sound_ocean_ambmusic.ogg", true);
This happens on both my phone (Samsung Galaxy S III, verizon) and the android emulator, both version 4.0, ICS.
What can I do?
I have the same error. What helped me?
When every time you play sound log what sound do you want to play then check is this file maybe to big my was 30 KB (so i cut it to 17 KB). I use .ogg
Next try to modify Android Cocos2dxSound and add there another SoundPool or decresse your active streams to 6 meybe.