Bad built Unity to Oculus DK2 but Nice Emulation?

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I am starting to develop an application in Unity 5.1.2f and integrate Oculus Utilities for Unity V0.1.0-beta. In Player Setting->Others Settings : I have checked "Virtual Reality Supported". When I click on "Run Button" in Unity the application starts in my Oculus DK2 and it looks great but when I built the app for "PC , Mac & Linux Standalone " it also works on the Oculus but the two view interfer and do not show a clear image . the left side is too far from the right side.

So how can I configure the building to get a nice view like the one I see when emulating directly in Unity ?

Thanks for help!

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