Best current OpenVG implementation?

895 Views Asked by At

Possible Duplicate:
Best OpenVG implementation?

I am aware this is a duplicate of : OpenVG implementation? but the page hasn't been updated in 2 years.

Basically I'm looking for a decently fast implementation of OpenVG that works on top of OpenGL. Does anyone know of some recent and maintained implementation?

1

There are 1 best solutions below

0
On

maybe this is not the best answer... but you may look at: http://developer.nvidia.com/nv-path-rendering - GPU path rendering from NVidia