I'm trying to create a bmp file. The file is created and I can open it but it says, that the file is corrupt and cannot be opened propperly. Here is how i save the file:
void createBMP(char* pixelData, long xRes, long yRes){
BITMAPFILEHEADER fheader;
BITMAPINFOHEADER iheader;
COLORREF_RGB rgb;
//file header werte setzen
fheader.bfType = 0x4D42;
fheader.bfSize = sizeof(BITMAPFILEHEADER);
fheader.bfReserved1 =0;
fheader.bfReserved2=0;
fheader.bfOffBits = sizeof(BITMAPFILEHEADER)+sizeof(BITMAPINFOHEADER);
//info header werte setzen
iheader.biSize = sizeof(BITMAPINFOHEADER);
iheader.biWidth = xRes;
iheader.biHeight = yRes;
iheader.biPlanes = 1;
//farbtiefe
iheader.biBitCount = 24;
iheader.biCompression = 0;
iheader.biSizeImage = 0;
iheader.biXPelsPerMeter = 0;
iheader.biYPelsPerMeter = 0;
//anzahl der eintraege der farbtabelle
iheader.biClrUsed = 0;
iheader.biClrImportant = 0;
//rgbfarbwerte setzen
rgb.cRed = 0;
rgb.cGreen = 0;
rgb.cBlue = 0;
printf("\nwriting Image-File");
FILE *f;
f = fopen("testASP.bmp", "wb");
if(f == NULL){
freopen("testASP.bmp", "wb", f);
// printf("Fehler beim Laden des Files");
// return;
}
printf("\nPath: %S\n");
fwrite(&fheader, sizeof(BITMAPFILEHEADER),1,f);
fwrite(&iheader, sizeof(BITMAPINFOHEADER),1,f);
int i,j;
for(i=0;i<xRes; i++){
for(j=0;j<yRes;j++){
fwrite(&rgb, sizeof(COLORREF_RGB),1,f);
}
}
fclose(f);
printf("Bild wurde gespeichert\n");
I'm notsure what I am doing wrong double checked the values but cannot seem to find my mistake. Help would be appreciated. Thanks
On Request Adding structs:
typedef unsigned int UINT;
typedef unsigned long DWORD;
typedef long int LONG;
typedef unsigned short WORD;
typedef unsigned char BYTE;
typedef struct tagBITMAPFILEHEADER {
WORD bfType;
DWORD bfSize;
WORD bfReserved1;
WORD bfReserved2;
DWORD bfOffBits;
} BITMAPFILEHEADER;
typedef struct tagBITMAPINFOHEADER{
DWORD biSize;
LONG biWidth;
LONG biHeight;
WORD biPlanes;
WORD biBitCount;
DWORD biCompression;
DWORD biSizeImage;
LONG biXPelsPerMeter;
LONG biYPelsPerMeter;
DWORD biClrUsed;
DWORD biClrImportant;
} BITMAPINFOHEADER;
typedef struct COLORREF_RGB
{
BYTE cRed;
BYTE cGreen;
BYTE cBlue;
}COLORREF_RGB;
The following procedure creates a black BMP file: