Building my Qt5.5 app using mxe with Qt3D support

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Basically I am following these instruction on how to successfully cross compile my Qt5.5 project on Ubuntu for Microsoft Windows.

My project has dependency on Qt3D, which I was hoping would be supported by mxe, however, when I invoke the build of my project with an mxe prepared with Qt5 it reports promptly that:

Project ERROR: Unknown module(s) in QT: 3dcore 3drenderer 3dinput

Furthermore, if I build "qt3d" target for mxe it waits a few seconds before reporting the following:

me@box:~/Desktop/Projects/Project/mxe$ make qt3d
[using autodetected 6 job(s)]
me@box:~/Desktop/Projects/Project/mxe$ 

In other words a big lazy nothing seems to happen.

So in terms suitable for a complete mxe beginner like myself, what would be the correct way to invoke make for mxe to have it build qt5 with Qt3D support so that I can cross compile my project with the resulting mxe qmake?

Thanks!

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