I'm looking for recent c++ 3D Rendering engines to use as a roadmap for my own little render engine. I'm in no hurry and prepared to spend a couple of years working on this, as it's mostly for learning and fun. For now I've chosen Horde3D, as it looks relatively recent and pretty good, but before I jump in I'd like to know the advice of the good folks at stackoverflow.
In short, any good rendering engines to look at to make my own? Preferably:
- Open source
- Well documented
- Recent
- High performance
- Multiplatform