I have a pretty common scenario about the limitations of Generic Type Constraint that would required another Generic to be defined.
It has already been discussed (Eric Lippert himself and others) but so far I haven't seen a general guideline or let's say a rule of thumb that can be applied when bumping into the following scenario:
public abstract class Class<TProperty> : Class
where TProperty : Property<>
// Sadly the line above cannot work, although the compiler could actually infer
// the Generic Type, since defining two class definitions like:
// Considering A & B two other well-defined classes
// Class<TA> where TA : A and
// Class<TB> where TB : B is not allowed and well-understandable
{
protected Class(TProperty property)
{
if (property != null)
{
this._property = property;
}
else
{
throw new ArgumentNullException(@"property");
}
}
private readonly TProperty _property;
public TProperty Property
{
get
{
return this._property;
}
}
}
public abstract class Property<TParentClass>
// Same remark goes here
where TParentClass : Class<>
{
protected Property(TParentClass parent)
{
if (parent != null)
{
this._parent = parent;
}
else
{
throw new ArgumentNullException(@"parent");
}
}
private readonly TParentClass _parent;
internal TParentClass Parent
{
get
{
return this._parent;
}
}
}
This is fine we still have some workarounds by using interfaces or making up new base classes just as follows:
public abstract class Class
{
}
public abstract class Class<TProperty> : Class
where TProperty : Property
{
protected Class(TProperty property)
{
if (property != null)
{
this._property = property;
}
else
{
throw new ArgumentNullException(@"property");
}
}
private readonly TProperty _property;
public TProperty Property
{
get
{
return this._property;
}
}
}
public abstract class Property
{
}
public abstract class Property<TParentClass>
where TParentClass : Class
{
protected Property(TParentClass parent)
{
if (parent != null)
{
this._parent = parent;
}
else
{
throw new ArgumentNullException(@"parent");
}
}
private readonly TParentClass _parent;
internal TParentClass Parent
{
get
{
return this._parent;
}
}
}
This is fine but what happen if I want to add a new legitimate layer of inheritance?
public abstract class InheritedClass<TInheritedProperty> : Class<TInheritedProperty>
// Damn it! I wanted to be more specific but I cannot have <> (and also <,>, <,,>, etc.)
// Cannot do that without declaring another public interface... sad
// Or another non generic base class
where TInheritedProperty : Property
{
// But this remark cannot work here... I would have needed a "real" type not InheritedProperty<>...
// Yeah this is it: starting to bake the noodles
protected InheritedClass(TInheritedProperty property)
: base(property)
{
}
}
public abstract class InheritedProperty<TInheritedClass> : Property<TInheritedClass>
// Same goes here
where TInheritedClass : Class
{
protected InheritedProperty(TInheritedClass parent)
: base(parent)
{
}
}
or even worse (with a code cannot obviously compile) and go really stupid with no real type safety:
public abstract class InheritedClass2<TInheritedProperty, TInheritedPropertyClass> : Class<TInheritedProperty>
where TInheritedProperty : InheritedProperty2<TInheritedPropertyClass, TInheritedProperty>
{
protected InheritedClass2(TInheritedProperty property)
: base(property)
{
}
}
public abstract class InheritedProperty2<TInheritedClass, TInheritedClassProperty> : Property<TInheritedClass>
where TInheritedClass : InheritedClass2<TInheritedClassProperty, TInheritedClass>
{
protected InheritedProperty2(TInheritedClass parent)
: base(parent)
{
}
}
At that point people would usually say no, the design should not that complicated... review your business requirement and just use massively interface with composition, inheritance is not only for saving up you to write some extra code and those classes should form some sort of families, alright they do form a kind-a family.
Well, fair enough but this does not really solve the situation which I have to confess is over-exagerated but there are cases where it makes sense to have an inheritance with constraints and where those constraints have also constraints.
Yes those ones can drive you really crazy (e.g. recursive constraints) and make you pulling you hair out... but still there are situations where this can be handy, especially in regarding type-safety.
Anyway, in regards to those constraints is what the most suitable, general guideline to follow to get back on tracks, any other solutions than just using interfaces or choosing a type subset in the constructor?
Would this work for you?
It's not as powerful as type constructors, because the
T
inProperty<T>
cannot vary, but it doesn't seem like you're looking for that kind of flexibility anyway.