I'm trying to manually implement a polymorphic behavior in C by creating a generic struct, and then derived structs (if you will) which can be told apart by the value of an enum, so that I can have a pointer to the generic type, dereference it as the generic type, figure out what type it is, and then dereference it as the more specific type.
typedef struct{
enum type structType;
//... other stuff all the structs share
}generic;
typedef struct{
generic; //does not work, obviously, nor does (generic){};
//... other stuff unique to struct type A
}typeA;
I understand that I could just declare a named instance of the generic struct in the derived struct, but this seems a little messy, and I would prefer not to if there's a neat and tidy way around it.
There are two basic ways, with a slight bit of trickery:
generic.h
GENERIC
I've used both methods at various times.
Here's the method with the include file (
generic.h
):And, here's a
.c
file that uses it:Here's the method using a macro: