looking if there is a pause/resume method in this class.
something like :[CCParticleSystemQuad resume];
do I missing ? or not exists ?
CCParticleSystemQuad stop/pause/resume/play ability?
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looking if there is a pause/resume method in this class.
something like :[CCParticleSystemQuad resume];
do I missing ? or not exists ?
Not officially. But you could edit the source code, add a BOOL property
pausedand check the paused flag in the update method:No guarantee that it'll work but it's worth giving it a try.
It might also be possible without changing the code, but this will affect other scheduled methods and actions too:
To resume: