CODEMAGIC is using path from windows

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so basically when I run my project in codemagic it uses the path of your packages from windows and it result on this error.

Execution failed for task ':app:compileFlutterBuildDebug'.

> java.net.URISyntaxException: Illegal character in opaque part at index 2: C:\\Users\\thech\\Downloads\\nueva_temporada-20210514T040146Z-001\\nueva_temporada\\build\\app\\intermediates\\flutter\\debug\\flutter_assets\\AssetManifest.json

So I was working on Visual Studio Code. I pushed everything into a new branch to GitHub, then I used what I committed in the branch to codemagic. It works fine in VS Code but not in codemagic since Codemagic uses MacOS or Linux. To solve this you would need to use Flutter Clean but I can't run commands like this in Codemagic.

Full log:

    == Building for Android ==

> flutter build apk --debug

Building without sound null safety
For more information see https://dart.dev/null-safety/unsound-null-safety

Running Gradle task 'assembleDebug'...                          


FAILURE: Build failed with an exception.



* What went wrong:

Execution failed for task ':app:compileFlutterBuildDebug'.

> java.net.URISyntaxException: Illegal character in opaque part at index 2: C:\\Users\\thech\\Downloads\\nueva_temporada-20210514T040146Z-001\\nueva_temporada\\build\\app\\intermediates\\flutter\\debug\\flutter_assets\\AssetManifest.json



* Try:

Run with --stacktrace option to get the stack trace. Run with --info or --debug option to get more log output. Run with --scan to get full insights.



* Get more help at https://help.gradle.org



BUILD FAILED in 30s
Running Gradle task 'assembleDebug'...                             32.5s
Gradle task assembleDebug failed with exit code 1


Build failed :|
Failed to build for Android

Building iOS
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