I'm developing a mobile game with unity3d and everything works fine with my code :)
When i try to build the game for browser, unity3d uses a stripped version of mscorlib.dll so my code won't find references and doesn't compile. I thought to add manually to the project the references that is missing in form of a compiled .dll, by using mono opensource repository.
I already used this approach with System.Runtime.Serialization.dll succesfully, but i'm not so fluent and skilled with C#
For example, what i need is a dll that contains System.Reflection workspace. Is it possible?
PS: keep in mind that i can only use 2.0 version of mono/c#
Thank you.