I'm currently implementing EventSourcing for my Go Actor lib.
The problem that I have right now is that when an actor restarts and need to replay all it's state from the event journal, the query might return inconsistent data.
I know that I can solve this using MutationToken
But, if I do that, I would be forced to write all events in sequential order, that is, write the last event last.
That way the mutation token for the last event would be enough to get all the data consistently for the specific actor.
This is however very slow, writing about 10 000 events in order, takes about 5 sec on my setup.
If I instead write those 10 000 async, using go routines, I can write all of the data in less than one sec. But, then the writes are in indeterministic order and I can know which mutation token I can trust. e.g. Event 999 might be written before Event 843 due to go routine scheduling AFAIK.
What are my options here?
Technically speaking MutationToken and asynchronous operations are not mutually exclusive. It may be able to be done without a change to the client (I'm not sure) but the key here is to take all MutationToken responses and then issue the query with the highest number per vbucket with all of them.
The key here is that given a single MutationToken, you can add the others to it. I don't directly see a way to do this, but since internally it's just a map it should be relatively straightforward and I'm sure we (Couchbase) would take a contribution that does this. At the lowest level, it's just a map of vbucket sequences that is provided to query at the time the query is issued.