I have this animation, it is currently meant to be only fast at the start, however when it reaches 85% - 95% the cubic-Bezier should be continuously slow instead of starting from point 0 again and creating another fast start motion. Is there any way to add multiple cubic-Beziers for each animation state change or have the easing-function continuous from state to state?
.animate-winner {
animation: rollWinnerBait 9s cubic-bezier(0,.9,.76,.99) forwards normal 1
}
@keyframes rollWinnerBait {
0% {
transform: translateX(4988px)
}
85% {
transform: translateX(-80px)
}
95% {
transform: translateX(11px)
}
98% {
transform: translateX(-9px)
}
100% {
transform: translateX(0px)
}
}
Update the timing function inside the animation: