Continuous collision detection(CCD) in flame and/or forge2d

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Still new to game engines and Flame.

I have some tunneling/ghost collision detection using Flame. I found that you should use continuous collision detection(CCD).

I don't see any CCD in Flame or forge2d, what do you do to handel tunneling?

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Forge2D has CCD if you set the body to be a bullet with either body.setBullet(true); or bodyDef.bullet = true.

Have you tried the new collision detection system in 1.1.0-releasecandidate.5? It still doesn't do CCD, but it is a bit better than the one in 1.0.0.