I'm using the below code to convert 1 SVG to PNG. I convert the SVG to canvas to PNG.
getDownloadURL = async () => {
// Logic to convert SVG to PNG
const svg = document.querySelector('#widget svg'),
canvas = new OffscreenCanvas(svg.clientWidth*3, svg.clientHeight*3),
svgString = new XMLSerializer().serializeToString(svg),
ctx = canvas.getContext('2d'),
v = await Canvg.fromString(ctx, svgString, presets.offscreen());
await v.render();
const blob = await canvas.convertToBlob(),
pngUrl = URL.createObjectURL(blob);
return pngUrl;
}
download = filename => {
const a = document.createElement('a');
a.download = filename;
getDownloadURL().then(url => {
a.href = url;
document.body.appendChild(a);
a.click();
a.remove();
});
};
If I try to convert more than 1 SVG by replacing
const svg = document.querySelector('#widget svg')
to const svg = document.querySelector('#widget')
because #widget
element has 2 SVGs, the resultant PNG has 2 SVGs overlapping each other.
How can I fix this overlapping issue?
It would be great if I can render the content of element #widget
as it is on PNG.