could an app over-clock an ipod if it needed to?

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I was just wondering could ipod app use more cpu than the 600mhz (3rd gen) under-clocked speed if it needed to?

Because I would like to make an Intense 3d game with phonegap only using HTML5, CSS3, and Javascript, and i calculated it would need to use more than the under-clocked speed.

Thanks in advance.

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No. Enough said, but SO forces me to write more x(

If you want intense 3D, go native. You won't achieve something "intense" with eg. phonegap.