Create a CBitmap from Resources ID

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I need to fill a CImageList with a number of bitmaps which are stored in separate bmp files (rather than as a single bmp with numerous parts). I assume I need to create a CBitmap so I can call the Add method of CImageList. So how might one create a CBitmap object using only MFC Resource IDs?

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You just need to use the method CBitmap::LoadBitmap.

You can either load the bitmap from the file or from resources.