I'm having a problem with correctly building a container that stores class specimens of different types that are all inheritors of a single abstract class. The register(the container) stores a pointer to the array of these specimens, that has the type of the abstract class. Whenever I try to access data contained in the specimens I only succeed in retrieving parts that can be found in the base class too. For example, an overloaded << used on the register that contains elements of all three inheritors, will only write the abstract class parts on screen, and will neglect anything not present there. Now I don't really know if the problem is with printing out the otherwise correctly stored elements, or the storing is already done in an inappropriate form, so that would be my question: how should this be done properly? Here's the code:
class Register{
private:
int elementNum;
type * pData;
friend std::ostream &operator<<(std::ostream & os,const Register &v);
};
class type{
int a;
int b;
};
class type2: public type{
int c;
int d;
};
The other two inheritors behave the same way as the type2. Here's a part of main:
int main ()
{
type2 A1(1,2,3,4);
type3 D1(4,5,6,7,8);
type4 H1(9,10,11,12,13);
std::cout<<A1<<D1<<H1<<endl;
Register R1;
R1.Add(0,A1);
R1.Add(1,D1);
R1.Add(2,H1);
R1.Display();
R1.MaxLength();
std::cout<<R1;
return 0;
}
Operator << on the register:
std::ostream &operator<<(std::ostream & os,const Register &v){
for(int i=0;i<v.elementNum;i++)
{
os<<v.pData[i]<<endl;
}
return os;
}
Only using the << operator or a function from the register ends in this problem. Edit: Implementation of the Add function:
void Register::Add(int position,type& T){
if(position<0||position>elementNum+1)
return;
type *pTemp = new type[elementNum+1];
if(elementNum==0)
{
pTemp[0]=T;
delete[]pData;
pData=pTemp;
}
else
{
for(int i=0,j=0;j<elementNum+1;i++,j++)
{
if(position!=j)
pTemp[j]=pData[i];
else
{
i--;
pTemp[j]=a;
}
}
delete[]pData;
pData=pTemp;
}
elementNum++;
}
You can only access public members common to the base class, or virtual method available from the base, polymorphically.
Furthermore, you can only access virtual methods through pointers/references, and you generally can't store different class instances contiguously like you try to do with
pData
.If you make a
virtual std::ostream &type::dump(std::ostream &os)
member method and override is intype2
, etc., you can make each overriddinen method show content particular to its sub-type.