currently iam creating display for my opengl application by caling eglgetdisplay with the parameter EGL_DEFAULT_DISPLAY. if want to create more than one display in that case which parameter i can pass through eglgetdisplay becoz if with EGL_DEFAULT_DISPLAY it will get default id.
creating no.of display ids for eglgetdisplay
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A display corresponds to a physical screen which is the default display. Whenever
eglGetDisplay()is called withEGL_DEFAULT_DISPLAYdisplay type, a connection to this default display is returned. One will obtain connection to same default display even when such call is made in different applications because there is only one default display.If you working on X11 or Wayland windowing system then
EGL_PLATFORM_X11_SCREEN_KHR,KHR_platform_waylandextensions allow to obtain corresponding display. In that caseeglGetPlatformDisplay()with parameterEGL_PLATFORM_X11_KHRorEGL_PLATFORM_WAYLAND_KHRwill return corresponding display connections.Please look at the extensions:
https://www.khronos.org/registry/egl/extensions/KHR/EGL_KHR_platform_x11.txt
https://www.khronos.org/registry/egl/extensions/KHR/EGL_KHR_platform_wayland.txt