So I am trying to clear a window to go completely blue, but for some reason D3D9 "Clear()" function won't work. I've done error checking so I know 100% that it's the Clear() function that's failing and not something else. I've checked it with code that I've previously coded that works, so I have no clue why this won't work. The return value of Clear() is "-2005530516", though I couldn't find anything online about what that means. Any ideas?
#include "DirectX.h"
LPDIRECT3D9 d3d;
LPDIRECT3DDEVICE9 d3ddev;
int InitD3D(HWND hWnd)
{
d3d = Direct3DCreate9(D3D_SDK_VERSION);
if (d3d == nullptr)
return -1;
D3DPRESENT_PARAMETERS d3dpp;
ZeroMemory(&d3dpp, sizeof(d3dpp));
d3dpp.Windowed = true;
d3dpp.SwapEffect = D3DSWAPEFFECT_DISCARD;
d3dpp.hDeviceWindow = hWnd;
d3d->CreateDevice(D3DADAPTER_DEFAULT, D3DDEVTYPE_HAL, hWnd, D3DCREATE_SOFTWARE_VERTEXPROCESSING, &d3dpp, &d3ddev);
if (d3ddev == nullptr)
return -1;
return 0;
}
int CreateBoard()
{
D3DRECT rect;
rect = { 100, 50, 200, 100 };
//d3ddev->Clear(1, &rect, D3DCLEAR_TARGET, D3DCOLOR_XRGB(0, 0, 255), 1.0f, NULL);
HRESULT result = d3ddev->Clear(0, NULL, D3DCLEAR_TARGET, D3DCOLOR_XRGB(0, 0, 255), 1.0f, NULL);
if (result == D3DERR_INVALIDCALL)
{
MessageBoxA(NULL, "ERROR: FAILED TO CLEAR", "ERROR", MB_ICONERROR);
return result;
}
return 0;
}
void CleanD3D()
{
d3d->Release();
d3ddev->Release();
}
The value "-2005530516" is a decimal version of an HRESULT (usually printed as a hexadecimal number). It's
D3DERR_INVALIDCALL
. Of course, you are assigning that value:Did you mean?