Can anybody please please post links to DX Driver architecture which covers topics like block manager etc etc. Hell lot of google search but i am not satisfied with what i get from google. nvidia specific resources preferred.
MSDN also seems to focus on DX APIs only. It dont curse them as they don't control the drivers.
DirectX Architecture Resources
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Here are some links that might help you understand DX driver architecture:
How do libraries such as DirectX relate to drivers?
Direct3D device driver development on Windows (A thread in GameDev Forum)
What is the Architecture behind DirectX?
DirectX FAQ on programmers Heaven
I hope that helped!
I'm not sure, but may be "A trip through the Graphics Pipeline 2011" will be useful for you...?
I believe, that some aspects of "D3D/OpenGL graphics pipelines as actually implemented by GPUs" can give you a hits of what to search to retrieve more actual information about drivers.