I am currently using Kudan AR in the Unity Game Engine. I understand how to place an individual object using the Markerless Tracking mode, but it appears as if the way this works is by using ArbiTrackGetPose, and simply setting the transform of the object to that, is it possible to track and follow more than one point using markerless tracking/Arbitrary tracking, so that I can place objects in different locations in scene, and if so, how can this be done?
Does Kudan allow for multiple objects to be places while using markerless tracking?
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