What I'm trying to do is to draw circles and lines.
When the mouse is first pressed, I draw a small circle. Then, I need to draw a line connecting the original point to the current position of the mouse. When the mouse is released, the line remains, but when I click again, everything disappears and I draw a circle and a line all over again.
This is the code I have so far:
import javax.swing.*;
import java.awt.*;
import java.awt.event.*;
public class Canvas4 extends JComponent implements MouseListener, MouseMotionListener {
//constructor
public Canvas4() {
super();
addMouseListener(this);
addMouseMotionListener(this);
}
//some variables I may or may not use
int pressedX;
int pressedY;
int currentX;
int currentY;
int startDragX;
int startDragY;
int endDragX;
int endDragY;
int mouseReleasedX;
int mouseReleasedY;
//mouse events
public void mouseClicked(MouseEvent event) { }
public void mouseEntered(MouseEvent event) { }
public void mouseExited(MouseEvent event) { }
public void mousePressed(MouseEvent event) {
pressedX = event.getX();
pressedY = event.getY();
drawCircle();
startDragX = pressedX;
startDragY = pressedY;
}
public void mouseReleased(MouseEvent event) {
mouseReleasedX = event.getX();
mouseReleasedY = event.getY();
//repaint() here maybe???
}
//mouse motion events
public void mouseDragged(MouseEvent event) {
System.out.println("You dragged the mouse.");
endDragX = event.getX();
endDragY = event.getY();
drawLine();
}
public void mouseMoved(MouseEvent event) { }
//draw circle when mouse pressed
//this method works fine
public void drawCircle() {
Graphics g1 = this.getGraphics();
g1.setColor(Color.CYAN);
g1.fillOval(pressedX, pressedY, 10, 10);
}
//draw line when mouse dragged
//this is where I need help
public void drawLine() {
Graphics g2 = this.getGraphics();
g2.setColor(Color.RED);
g2.drawLine(pressedX, pressedY, mouseReleasedX, mouseReleasedY);
}
}
Then of course, there's a main method that creates the class object and adds it to a frame and whatnot.
My two specific questions are:
- how do I draw a line as it's dragged? The code I have currently only draws a line to the last point of mouse release.
- When do I repaint? If I repaint in the
drawCircle()
method, the circle blinks in and out instead of disappearing on the next click.
For drawing lines i have this.When you click mouse left you retain a point next click will retain another point making a line between them , and with mouse right you make the line between first point and last point (you can delete this "if (isClosed)" if you dont want)
Another thing : it's not a good precision because pointlocation return a double and drawline need an integer and the cast loses precision.