Is there a way to take an interface, say:
/// <summary>
/// Interface containing operators which operate on T
/// </summary>
public interface IScalarOperators<T>
{
// Adds two T objects
IOperateScalar<T> OperatorAdd { get; }
// Subtracts two T objects
IOperateScalar<T> OperatorSubtract { get; }
// Multiplies two T objects
IOperateScalar<T> OperatorMultiply { get; }
}
// Class containing all the Scalar operators for a given T
class ScalarOperators<T> : IScalarOperators<T>
{
public IOperateScalar<T> OperatorAdd { get; private set; }
public IOperateScalar<T> OperatorSubtract { get; private set; }
public IOperateScalar<T> OperatorMultiply { get; private set; }
private ScalarOperators(IOperateScalar<T> add, IOperateScalar<T> subtract, IOperateScalar<T> multiply)
{
this.OperatorAdd = add;
this.OperatorSubtract = subtract;
this.OperatorMultiply = multiply;
}
public static ScalarOperators<bool> CreateBool()
{
return new ScalarOperators<bool>(new AddBool(), new SubtractBool(), new MultiplyBool());
}
public static ScalarOperators<int> CreateInt()
{
return new ScalarOperators<int>(new AddInt(), new SubtractInt(), new MultiplyInt());
}
// METHOD I WANT TO ADD
public static ScalarOperators<T> Create()
{
// if T == bool
// return CreateBool()
// if T == int
// return CreateInt()
// else (no definition available for T)
// return null
}
// I tried something like below, but it didn't work...
public static ScalarOperators<T> Create<T>() where T: bool
{ return CreateBool(); }
public static ScalarOperators<T> Create<T>() where T : int
{ return CreateInt(); }
public static ScalarOperators<T> Create<T>()
{ return null; }
}
Notice, I'd like a generic Create method which creates the correct set of operators, but I'm not sure how to do it.
I'd like to use it to remove the parameter from this method:
public static IMatrix<T> Add<T>(this IMatrix<T> matrix, IMatrix<T> other, IScalarOperators<T> operators)
{
JoinCells<T> joiner = new JoinCells<T>();
return joiner.Join(matrix, other, null, operators.OperatorAdd);
}
becomes
public static IMatrix<T> Add<T>(this IMatrix<T> matrix, IMatrix<T> other)
{
JoinCells<T> joiner = new JoinCells<T>();
return joiner.Join(matrix, other, null, ScalarOperators<T>.Create().OperatorAdd);
}
Thanks for any help! Mainly, I just don't want to have to pass the scalarOperator object to the extension method, I'd prefer to have a 'default' since it is unlikely that the ScalarOperators will change for any T that is defined.
What you need to do is get the type of T.
Your Create method could be like this: