I need to draw sphere, cylinders and cones in 3D inside a QGlWidget.
Now I'm using the glutSolidSphere, glutSolidCone and that awful trick of gluQuadric for drawing cylinders.
I just want to use only one framework for 3D drawing -in this case Qt- and get rid of all those Glut functions.
Are there some Qt classes to do this in Qt <= 4.6 ?
Doing this would also allow me to redistribute my executable without the glut library and get rid of the glutInit functions too!
Build primitives? No, but they are quite simple to construct yourself.