My buddy and I are working on a personal project, making branches as we go, and merging them back into master when the feature is done. But merging, and then deleting the branch, makes it a straight line on the log (see picture), which seems bad for keeping track of history. What should we do to work as a team and track history like it shows before a branch is deleted?
Good practice to delete after merge? If deleted, how do I track merging history?
233 Views Asked by Connorelsea At
1
There are 1 best solutions below
Related Questions in GIT
- Is my UnloadContent method acceptable?
- Remove items from screen on rectangle click
- OutOfRangeException error when the array has items in it?
- How do I scale the graphics of a game?
- How do I apply multiple matrices in spriteBatch.Draw()?
- C# XNA Collision Detection with list of objects
- Playing a wav file from a MemoryStream windows phone 8.1
- Error loading textures in monogame as non content files
- Shading in XNA Game Studio
- Creating an update method with custom rate processing in c++
Related Questions in GITHUB
- Is my UnloadContent method acceptable?
- Remove items from screen on rectangle click
- OutOfRangeException error when the array has items in it?
- How do I scale the graphics of a game?
- How do I apply multiple matrices in spriteBatch.Draw()?
- C# XNA Collision Detection with list of objects
- Playing a wav file from a MemoryStream windows phone 8.1
- Error loading textures in monogame as non content files
- Shading in XNA Game Studio
- Creating an update method with custom rate processing in c++
Related Questions in SMARTGIT
- Is my UnloadContent method acceptable?
- Remove items from screen on rectangle click
- OutOfRangeException error when the array has items in it?
- How do I scale the graphics of a game?
- How do I apply multiple matrices in spriteBatch.Draw()?
- C# XNA Collision Detection with list of objects
- Playing a wav file from a MemoryStream windows phone 8.1
- Error loading textures in monogame as non content files
- Shading in XNA Game Studio
- Creating an update method with custom rate processing in c++
Trending Questions
- UIImageView Frame Doesn't Reflect Constraints
- Is it possible to use adb commands to click on a view by finding its ID?
- How to create a new web character symbol recognizable by html/javascript?
- Why isn't my CSS3 animation smooth in Google Chrome (but very smooth on other browsers)?
- Heap Gives Page Fault
- Connect ffmpeg to Visual Studio 2008
- Both Object- and ValueAnimator jumps when Duration is set above API LvL 24
- How to avoid default initialization of objects in std::vector?
- second argument of the command line arguments in a format other than char** argv or char* argv[]
- How to improve efficiency of algorithm which generates next lexicographic permutation?
- Navigating to the another actvity app getting crash in android
- How to read the particular message format in android and store in sqlite database?
- Resetting inventory status after order is cancelled
- Efficiently compute powers of X in SSE/AVX
- Insert into an external database using ajax and php : POST 500 (Internal Server Error)
Popular # Hahtags
Popular Questions
- How do I undo the most recent local commits in Git?
- How can I remove a specific item from an array in JavaScript?
- How do I delete a Git branch locally and remotely?
- Find all files containing a specific text (string) on Linux?
- How do I revert a Git repository to a previous commit?
- How do I create an HTML button that acts like a link?
- How do I check out a remote Git branch?
- How do I force "git pull" to overwrite local files?
- How do I list all files of a directory?
- How to check whether a string contains a substring in JavaScript?
- How do I redirect to another webpage?
- How can I iterate over rows in a Pandas DataFrame?
- How do I convert a String to an int in Java?
- Does Python have a string 'contains' substring method?
- How do I check if a string contains a specific word?
If you merge a feature branch to master and no other commits were made on master, git defaults to a fast-forward-merge. This means it will not do a real merge but simply forward master to the current commit. This results in the correct content, but causes this usually unwanted linear history.
You usually do
git merge --no-ff
to avoid fast-forward merges and create an explicit merge commit.Also have a look at What is wrong with merge commits?.