I am using Google play service in my android game. I already linked my app to my Google Play Developer Console.
When i am trying to run my app through USB debugging, I can sign into Google Play Games successfully and it is working perfectly, but whenever i am installing my app from the Google Play Store, signing into Google Play Games is giving me "Failed to sign in..."
Where am I making a mistake?
SHA1 fingerprint in Android Studio is for debug-key store, on releasing SHA1 fingerprint, it gives a fingerprint for the release key store and then add the 2nd app in Google play game console (Linked Apps->add the new app)
**You can find the full answer with explanation in this link ** https://chandruscm.wordpress.com/tag/how-to-obtain-sha1-signing-certificate-fingerprint-from-android-studio/