Google Play Store Build Errors: Overcoming Size Limitations for Android App Bundles (AAB) (2.000mb error)

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When attempting to upload my game to the Google Play Store via the "Google > Build Android App Bundle" option with the "Separate Base APK & Asset Packs" enabled, I encountered the following error: "One or more of your multiple automatically generated APKs exceeds 2,000 MB. Reduce the size of your components to create multiple APKs in a smaller size." View Error İmage

Additionally, when building my game from the build settings with the AAB build and "Split Application Binary" option enabled, I faced another error: "The total download size of the initially installed Asset Packs in this App Bundle is 1256622019. The merge size of the initially installed Asset Packs can be up to 1074000000." View Error image I've attempted both approaches, and unfortunately, both have resulted in errors.

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