I am currently developing an android application based on flutter. I have integrated HERE-SDK-FLUTTER for navigation. When I run the application on my emulator I have no problem, but when I run it on my physical phone (Android 10), the map does not launch and I have this error "'[FATAL] CL_magma - Couldn't load the default shader.'", The application shuts down on its own. I tried to install the sample app offered by HERE and I got the same error when launching the app. Need your help please.
Here sdk flutter. The map is not displayed
462 Views Asked by yannick fogang At
1
There are 1 best solutions below
Related Questions in FLUTTER
- bs-webapi - How to loop over Dom.nodeList?
- How can I use the output signature of a functor in an interface file?
- How to use npm packages with ReasonML?
- Why would it matter where a type declaration is located?
- Can I pattern match on JS objects?
- ReasonML vs TypeScript
- Limit recursion to the first three elements of list of floats
- Why are Reason Arrays Mutable?
- How to target subdirectories in BuckleScript bsconfig.json
- OOP - How does one create a class in ReasonML
Related Questions in HERE-API
- bs-webapi - How to loop over Dom.nodeList?
- How can I use the output signature of a functor in an interface file?
- How to use npm packages with ReasonML?
- Why would it matter where a type declaration is located?
- Can I pattern match on JS objects?
- ReasonML vs TypeScript
- Limit recursion to the first three elements of list of floats
- Why are Reason Arrays Mutable?
- How to target subdirectories in BuckleScript bsconfig.json
- OOP - How does one create a class in ReasonML
Related Questions in HEREMAP-NAVIGATION
- bs-webapi - How to loop over Dom.nodeList?
- How can I use the output signature of a functor in an interface file?
- How to use npm packages with ReasonML?
- Why would it matter where a type declaration is located?
- Can I pattern match on JS objects?
- ReasonML vs TypeScript
- Limit recursion to the first three elements of list of floats
- Why are Reason Arrays Mutable?
- How to target subdirectories in BuckleScript bsconfig.json
- OOP - How does one create a class in ReasonML
Trending Questions
- UIImageView Frame Doesn't Reflect Constraints
- Is it possible to use adb commands to click on a view by finding its ID?
- How to create a new web character symbol recognizable by html/javascript?
- Why isn't my CSS3 animation smooth in Google Chrome (but very smooth on other browsers)?
- Heap Gives Page Fault
- Connect ffmpeg to Visual Studio 2008
- Both Object- and ValueAnimator jumps when Duration is set above API LvL 24
- How to avoid default initialization of objects in std::vector?
- second argument of the command line arguments in a format other than char** argv or char* argv[]
- How to improve efficiency of algorithm which generates next lexicographic permutation?
- Navigating to the another actvity app getting crash in android
- How to read the particular message format in android and store in sqlite database?
- Resetting inventory status after order is cancelled
- Efficiently compute powers of X in SSE/AVX
- Insert into an external database using ajax and php : POST 500 (Internal Server Error)
Popular # Hahtags
Popular Questions
- How do I undo the most recent local commits in Git?
- How can I remove a specific item from an array in JavaScript?
- How do I delete a Git branch locally and remotely?
- Find all files containing a specific text (string) on Linux?
- How do I revert a Git repository to a previous commit?
- How do I create an HTML button that acts like a link?
- How do I check out a remote Git branch?
- How do I force "git pull" to overwrite local files?
- How do I list all files of a directory?
- How to check whether a string contains a substring in JavaScript?
- How do I redirect to another webpage?
- How can I iterate over rows in a Pandas DataFrame?
- How do I convert a String to an int in Java?
- Does Python have a string 'contains' substring method?
- How do I check if a string contains a specific word?
This happens because your Android device is not supported. Check the supported devices page. Probably your device is older than 2015 - as most newer devices meet these requirements.
Your device must support OpenGL ES 3.0. In case this happens also on a simulator, edit your emulator settings via Settings -> Advanced -> OpenGL ES API level. If it is set to "Autoselect", try to change it to "Renderer Maximum".