I've been unable to hide the mouse cursor (properly) using SDL. I am using Ubuntu 10.10 and have been using the following:
SDL_ShowCursor( SDL_DISABLE );
SDL_WarpMouse( x, y );
Neither of which function properly at all; it would appear to have no visual effect, there is however a triggered mouse motion event as the documentation states, but the mouse does not move in any or disappear on screen.
The SDL Window is created (via SDL_CreateWindow) with the flags SDL_WINDOW_OPENGL | SDL_WINDOW_SHOWN. Fullscreen has no effect on the outcome.
Running the window at low resolutions in fullscreen mode (such as 640x480), does provide the desired effect of the commands; but the cursor bleeds through from the underlying windows. Around 1024x768, it has a completely different cursor icon. As I get higher in resolution, it stops bleeding through and just acts as though its a window (the Gnome cursor). With no effect of above commands.
Any ideas?
*Yes, cursors are not yet implemented in SDL 1.3. I'm sort of intentionally leaving them unimplemented as a reminder that 1.3 isn't ready yet. *
Quote by Sam Lantinga, an SDL Developer; therefore this question is simply an SDL bug (soon to be fixed).