HingeJoint2D isn't working with Box Collider2D in Unity

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I have this character that has an arm as a child gameObject and on that arm there is a HingeJoint2D and a Box Collider2D. The problem is that when I set motor speed, the arm will not move right away, it kinda lags for 1 second or even wont move until I jump with the character, but without the box collider the arm moves right away. I really don't get what the problem is here... Thanks in advance.

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