I'm using spatial understanding to scan the environment and generate the spatial meshes. (According to the example in the HoloToolkit spatial understanding example)
After generating the meshes initially, i want to have an option to re-scan the environment again(removing the old meshes and regenerating new meshes). Is there any possible ways where i can achieve this. Any help would be much appreciated.
You should be able to restart spatial understanding, a place you could start is by deleting the meshes (they are all parented in a gameobject) and deleting the spatialunderstanding components then programmatically recreating them and configuring them.