Consider the following example:
class SIP{
    public:
        friend std::ostream& operator<<(std::ostream& os, const SIP& c);
    private:
        class BusStop;
        std::vector<BusStop*> mbusStops;
};
class SIP::BusStop{
    private:
        struct BusInfo;
        std::vector<BusInfo*> mbusStopTerminal;
};
struct SIP::BusStop::BusInfo{
    std::string from;
    std::string to;
};
std::ostream& operator<<(std::ostream &os, const SIP &c) {
    for (std::vector<SIP::BusStop*>::const_iterator it = c.mbusStops.begin(); 
         it != c.mbusStops.end(); it++){
        for (std::vector<SIP::BusStop::BusInfo*>::const_iterator it2 = mbusStopTerminal.begin(); 
             it2 != mbusStopTerminal.end(); it2++){
        }
    }
    return os;
}
It won't compile, because the BusInfo struct is private. Friend classes can't access private members of nested classes by default. What should I do in that situation? Is there any workaround?
 
                        
You could add a stop-printing function to
SIP:or you could just add operators all the way down:
or any combination of approaches that suits your code.