The FMX.Types.TBitmap class has the ScanLine property in FMX (FireMonkey), but it seems this property was removed, and is missing in FMX2 (FireMonkey FM2).
Is there any workaround ? How do we supposed to access TBitmap content directly in FMX2 ?
For direct access you are expect to use the
Mapmethod. The documentation includes a number of examples, such as FMX.AlphaColorToScanline: