The FMX.Types.TBitmap
class has the ScanLine
property in FMX (FireMonkey), but it seems this property was removed, and is missing in FMX2 (FireMonkey FM2).
Is there any workaround ? How do we supposed to access TBitmap
content directly in FMX2 ?
For direct access you are expect to use the
Map
method. The documentation includes a number of examples, such as FMX.AlphaColorToScanline: