I am trying to add texture for each face of BoxGeometry.
I have tried passing an array of ShaderMaterial object into the mesh but its not working.
createMaterials(texture){
return new ShaderMaterial({
uniforms:{
texture:{
value:texture
}
}
})
}
var mat0 = this.createMaterials(brownImageTexture);
var mat1 = this.createMaterials(texture1);
var mat2 = this.createMaterials(texture2);
var mat3 = this.createMaterials(texture3);
var mat4 = this.createMaterials(texture4);
var mat5 = this.createMaterials(texture5);
var cube = new THREE.Mesh(geometry, [mat0 ,mat1, mat2, mat3, mat4, mat5] );
Not able to add texture for each face of Box Geometry.
Note : I want to use Shader Materials because I was able to add a texture to the cube over another texture.
Any guidance, reference or help would be really appreciated !! Thanks