I'm doing a simple project with Physics.JS and I want to be able to add text to a PhysicsJS World. I looked in the documentation but I couldn't find something that can allow me to do such thing. Is there a way to add text and to also be able to manipulate parts of it, like increasing velocity, restitution and other things from the engine?
How to add text to canvas with PhysicsJS
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Just extend a
rectanglebody, and change itsviewto a canvas with text on it:Then, to instantiate it:
You specify the string of text via
options.text.Of-course, one would make it more dynamic, by allowing to specify the font parameters in the options, then auto-calculate the dimension on init, and so on...