I am creating a project like AR Portal in the AR foundation. there are two modes in this:
- AR Mode
- Joystick Mode
Everything is going well with AR Camera and in AR mode. In joystick mode, I am unable to rotate the camera and I am stuck on that problem and didn't find any solution. If I disabled the Tracked pose Driver of AR Camera, then it will work but if I enable the Tracked Pose Driver, then it will not work.
Is it possible to rotate the camera when Tracked Pose Driver is enabled?
I'm not sure what you're trying to do there. AR camera is usually a physical camera, changing its position and rotation by code would not make a lot of sense. If you are using the joystick for a different scene/ part of the scene, try using a regular Unity camera and write a simple controller to move it around.