I am trying to code a zen garden as a semester project. I work with the p5.js JavaScript library and my question is how to create roundish shapes. I want to use those shapes as stones in the garden.
Here is my code for one stone.:
const x = 100;
const y = 100;
function setup() {
createCanvas(400, 400);
}
function draw() {
fill('green');
beginShape();
curveVertex(x+51,y+20);
curveVertex(x+65,y+23);
curveVertex(x+77,y+23);
curveVertex(x+83,y+34);
curveVertex(x+88,y+45);
curveVertex(x+90,y+59);
curveVertex(x+75,y+61);
curveVertex(x+65,y+70);
curveVertex(x+52,y+69);
curveVertex(x+40,y+59);
curveVertex(x+45,y+44);
curveVertex(x+41,y+30);
endShape(CLOSE);
}
<script src="https://cdnjs.cloudflare.com/ajax/libs/p5.js/1.4.1/p5.min.js"></script>
The problem is that the last curve does not look roundish, but closes kind of abruptly.
Has anyone a better idea how I could generate roundish stones for my garden in different sizes?
Of course any other helpful input is welcome.
You're definitely on the right track. There's one detail you're accidentally missing out: you're using
draw()
without clearing, usingbackground(255)
.Here's your code slown down: notice how each frame the outlines get sharper
And here's the difference when clearing the frame:
(Optionally,
smooth()
can help a bit, but in this case it doesn't seem to make a huge difference).Nice idea and sketches! Good luck with your project!