I am running openGL 4.6 with glad and GLFW with the latest nvidia driver. Sli is enabled in nvidia control panel and I'm running on a x299 platform with dual 1080ti's in SLI.
Currently only GPU1 is running at 100%, while GPU2 is at 0%. I have tried to overload the vertex shader and fragment shader with a loop just to test if SLI is working properly, but GPU2 is still at 0%.
I have tried to force AFR in nvidia control panel which utilize both GPU's at 100%, but no fps increase.
I solved the problem, I just forced AFR1 trought nvidia control panel, then in my code I chose to use my main monitor in full screen when I created the window. I have two monitors, so when I chose monitor[1] I had no scaling, but with monitor[0] got me almost 100% sli scaling. i.e