How to exclude a class from 'exception throw' processing

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I am working with cocos2d, in particular the cocos Dhension audio engine. It turns out that it is quite noisy (throwing exceptions), and i would like to exclude it when turning on 'exceptions throws'. Is there a way to exclude a specific class ?

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I think that you can't. AppCode cannot do more that lldb (or gdb) does. I checked lldb documentation and I didn't found what you are looking for. So, neither AppCode can.