How to get RGB values based on illuminance (Lux) in Python?

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I am building an application using pygame/OpenGL where I can display the illuminance values (Unit : Lux) as RGB points. The Lux values are all numerical so I want them to display graphically in my application. I have searched for many papers and articles but there is no mention of using any standard scale for this. Is there any way this can be accomplished using Python ?

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