I am developping a game for Facebook instant games with Phaser 2 CE, and i don't like the loading progress shown at the starting point, how can i get rid of it ? I am using the default example given in the Quick Start page
FBInstant.initializeAsync()
.then(function() {
var images = ['phaser2'];
for (var i=0; i < images.length; i++) {
var assetName = images[i];
var progress = ((i+1)/images.length) * 100;
game.load.image('./assets/' + assetName + '.png');
// Informs the SDK of loading progress
FBInstant.setLoadingProgress(progress);
}
});
You can try something like given in this example like the code bellow then create your game, i know it's not clean but it works