I try to use a QProgressDialog
to give the user some information on the progress of a long task, while allowing him to cancel this task.
Basically, I have a QDialog
with a button Compute
. By clicking on it, a time consuming method is called on a member of my QDialog
's parent. This method takes a callback to tell the caller the progress of work.
The problem is that the progress dialog takes some time before appearing, and doesn't take into account immediately a click on its Cancel
button.
It's clear that there is a glitch in my code, but I'm not accustomed with Qt, and I tried many things. I probably need a separate thread.
An extract of my code:
void MyDialog::callbackFunction(int value, void * objPtr) {
((QProgressDialog *)(objPtr))->setValue(value);
QCoreApplication::processEvents();
}
void MyDialog::on_mComputeBtn_clicked()
{
Compute();
}
void MyDialog::Compute()
{
QProgressDialog progressDialog("Optimization in progress...", "Cancel", 0, 100, this);
progressDialog.setMinimumDuration(500); // 500 ms
progressDialog.setWindowModality(Qt::WindowModal);
progressDialog.setValue(0);
connect(&progressDialog, SIGNAL(canceled()), this, SLOT(Cancel()));
QCoreApplication::processEvents();
parentMember->LongComputation(callbackFunction);
// probably useless
progressDialog.reset();
progressDialog.hide();
QCoreApplication::processEvents();
}
The dialog is not appearing immediately because you set a minimum duration of 500ms. Set it to 0 to make the dialog show immediately on progress change or call its show function manually.
In order to make the cancel button work, move your long computation to another thread ( e.g. use QThread or std::async ) and let your main event loop continue its execution.
Actually there are a lot of problems with your code but these two points should point you to the right direction. In my experience every manual call to processEvents is a big code smell.